Palmer Luckey, the founder of Oculus and one of the most influential figures in virtual reality, has sparked controversy by supporting Meta’s recent layoffs at its Reality Labs division. The job cuts, which affected roughly 1,500 employees about 10% of the unit came as Meta restructures its immersive technology strategy. While many criticized the move, Luckey described it as a “good decision” for the long-term health of the VR industry.
Why Palmer Luckey Supports the Layoffs
On January 19, 2026, Luckey shared a detailed post on X (formerly Twitter), acknowledging the human cost of job losses but arguing that Meta’s previous approach was harming the broader ecosystem.
“Change always sucks because people lose their jobs… I feel really bad for the people impacted, but this is a good thing for the long-term health of the industry,” he wrote.
Luckey believes Meta’s massive spending distorted the VR market in three major ways:
Anti-Competitive Pressure: Meta-owned studios, backed by billions in subsidies, released premium VR games at extremely low prices or bundled them for free. According to Luckey, this made it nearly impossible for independent developers to compete or remain profitable.
Market Imbalance: Ironically, when Meta’s internal teams created excellent games, it hurt the industry more. User attention and revenue concentrated around Meta’s first-party content, preventing a diverse and sustainable third-party developer ecosystem from forming.
Return to Oculus Roots: Luckey argues Meta is finally returning to the original Oculus philosophy focusing on core platforms and enabling developers, rather than acting like a closed-content giant similar to Nintendo.
Meta’s Strategic Shift at Reality Labs
The layoffs are part of a broader reorganization under Meta CTO Andrew Bosworth. Reality Labs is shifting resources away from traditional VR gaming and toward AI-powered wearables, including Ray-Ban Meta smart glasses and the upcoming Orion augmented reality glasses.
Even for Meta, resource constraints in 2026 are significant due to massive investments in AI infrastructure. Luckey noted that continuing to subsidize money-losing game studios was no longer financially viable, making the restructuring both practical and necessary.
Why Luckey’s Comments Matter
The reaction is especially notable given Luckey’s complicated history with Meta. After selling Oculus to Facebook in 2014 for $2 billion, he was dismissed in 2017 following controversy around political donations. Since then, he has built Anduril Industries into a multi-billion-dollar defense technology company, yet remains a respected voice in the VR community.
By supporting Meta’s layoffs, Luckey has reignited debate over how the VR industry should grow through heavy corporate funding or a competitive, independent developer ecosystem. His comments suggest that less corporate dominance, not more spending, may be the key to VR’s long-term success.